Since the start of the last beta a lot of the updates made gathering/crafting less importent. If you want to join a competetive guild the only question is what is your highest Tier of gear you can wear.
Noone cares what is the highest res Albion Online Gold. you can gather or what is the higest weapon you can craft since that is something that everyone can achieve with just a little effort.
Gathering:
At least the last 4 Tiers should be dificult to reach. If everyone can reach the highest gathering Tier within the first month (or as it is right now first 1-5 days dependin on how casual you play) where is the point in specialiced gatherers. Progressing after T8 seems rather pointless since you only get 250 Gathering Yield what does that mean? How much do i actually get more? It doesnt feel as if that makes a difference.
Solution: Make it more difficult to reach the high Tier tools. Make benefits for progressing further more obvious.
Crafting:
To be a main crafter seems rather pointless since the introduction of LP. You can never compete with that naked alt character spending all their LP on one weapon. But now even that isnt really necessary since everyone is able to craft their own gear. Where is that promise you made that you can be a specialiced craftsmen where people have to come to you if they want a certain weapon. .
Solution: Make it more difficult to craft the high tier objekts. Enable characters to spent LP above there level of Cheap Albion Online Gold. With that you prevent characters who spent all there LP on an alt who levels up one weapon or piece of amor.
Yes would be nice but i doubt it since bercilak wrote that they made it that easy on purpose. And they think it would be fun continuing playing for the gathering/crafting yield that give you allmost no atvantage.
That is just boring and no fun. And they still didnt give any resonse about how they want to make the game fun to play for a dedicatet crafter when everyone can craft there own gear.
The only thing they focus about is to make the game fair between a guy how plays less or joins late and someone who plays a lot and Albion Online Powerleveling. But that will simply not work because people will stop playing if they cant make any more progession or that little that ist doesnt really matter.
Noone cares what is the highest res Albion Online Gold. you can gather or what is the higest weapon you can craft since that is something that everyone can achieve with just a little effort.
Gathering:
At least the last 4 Tiers should be dificult to reach. If everyone can reach the highest gathering Tier within the first month (or as it is right now first 1-5 days dependin on how casual you play) where is the point in specialiced gatherers. Progressing after T8 seems rather pointless since you only get 250 Gathering Yield what does that mean? How much do i actually get more? It doesnt feel as if that makes a difference.
Solution: Make it more difficult to reach the high Tier tools. Make benefits for progressing further more obvious.
Crafting:
To be a main crafter seems rather pointless since the introduction of LP. You can never compete with that naked alt character spending all their LP on one weapon. But now even that isnt really necessary since everyone is able to craft their own gear. Where is that promise you made that you can be a specialiced craftsmen where people have to come to you if they want a certain weapon. .
Solution: Make it more difficult to craft the high tier objekts. Enable characters to spent LP above there level of Cheap Albion Online Gold. With that you prevent characters who spent all there LP on an alt who levels up one weapon or piece of amor.
Yes would be nice but i doubt it since bercilak wrote that they made it that easy on purpose. And they think it would be fun continuing playing for the gathering/crafting yield that give you allmost no atvantage.
That is just boring and no fun. And they still didnt give any resonse about how they want to make the game fun to play for a dedicatet crafter when everyone can craft there own gear.
The only thing they focus about is to make the game fair between a guy how plays less or joins late and someone who plays a lot and Albion Online Powerleveling. But that will simply not work because people will stop playing if they cant make any more progession or that little that ist doesnt really matter.
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